supported software Houdini.png

Render Houdini: Redshift / Mantra / VRay / Renderman / Arnold

(hover over the icons to learn more)


Envoy securely transports your files to us, which we store for 15 days. Learn more HERE.  


Selected frames download automatically as they complete, no waiting.


Envoy securely auto downloads your frames as they complete.


Use your favorite renderer with as many concurrently running nodes as needed.

We provide the required licenses.


Use our Nuke node to process frames through a Nuke script after rendering - or use it standalone..


With our transcode node, compile frames into a video file on our servers.

  • Supporting sims, dependencies and cloud caching (avoid moving large sim outputs)

  • Educational licenses without watermarks

  • See HERE for versions supported


Use our calculator to estimate costs.  Use  our subscription & weekly plans to reduce the cost of large projects.


Download completed frames to a designated directory (e.g. local, S3, Dropbox, other).

Download completed frames to a designated directory (e.g. local, S3, Dropbox or other).


Reuse files that you have uploaded; no need to upload unchanged files on subsequent submissions.


Use our 3D software plugins to select a machine count/config; then easily submit to GridMarkets directly from your 3D software interface.

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How it Works


Visit our signup page, acquire an account and download Envoy.  The Envoy download (found on the signup page) includes our Houdini submission plugin.  Once our Houdini plugin is extracted/installed, you will be able to submit to GridMarkets from within Houdini.

This video how to submit a Houdini render or simulation to the GridMarkets render farm. We describe how to layout efficient networks in both SOPs and ROPs for fire-and-forget sim and render submissions. We also cover some pitfalls and best practices as well as lesser known features.



In this video, we show how to use our Houdini Preflight interface and find all the cool, lesser known features


New Feature: Establish a Job Submission Budget


Now you can establish a budget for any submission and automatically trigger one of three actions if the establish job budget is exceeded.  Use this option to control your credit spending by submission.   For more information related to this new feature, see HERE.

Hover over the image that follows to see how it works.

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houdini mantra preflight cloud rendering
1. Render Submit Quickstart

- shows how to submit a render

3. Render Submit ROP

- describes how to manage our render submit ROP

2. Simulation Submit Quickstart

- demonstrates how to submit a Houdini simulation

4. Cloud Cache

- avoid sim data uploads with our cloud cache SOP


Other Helpful Tutorials

Tutorial: Managing Dependencies
- shows how to submit Houdini dependencies to GridMarkets
Tutorial: Pre-Flight
- describes the preflight process - the pre-submission step
Tutorial: Setting File Paths
- describes how to set up your file paths to ensure a successful submission
Tutorial: Frame Ranges
- describes how to specify frame ranges to render
Tutorial: Project Naming
- describes how to name and reference your project
Tutorial: Job Management with the GridMarkets Render Manager
- overviews the job management functions found in the GridMarkets render manager

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