Render Houdini: Redshift / Mantra / VRay / Renderman / Arnold
(hover over the icons to learn more)
Selected frames download automatically as they complete, no waiting.
Envoy securely auto downloads your frames as they complete.
Use your favorite renderer with as many concurrently running nodes as needed.
We provide the required licenses.
With our transcode node, compile frames into a video file on our servers.
Supporting sims, dependencies and cloud caching (avoid moving large sim outputs)
Educational licenses without watermarks
See HERE for versions supported
Download completed frames to a designated directory (e.g. local, S3, Dropbox, other).
Download completed frames to a designated directory (e.g. local, S3, Dropbox or other).
Reuse files that you have uploaded; no need to upload unchanged files on subsequent submissions.
Use our 3D software plugins to select a machine count/config; then easily submit to GridMarkets directly from your 3D software interface.
How it Works
Visit our signup page, acquire an account and download Envoy. The Envoy download (found on the signup page) includes our Houdini submission plugin. Once our Houdini plugin is extracted/installed, you will be able to submit to GridMarkets from within Houdini.
This video how to submit a Houdini render or simulation to the GridMarkets render farm. We describe how to layout efficient networks in both SOPs and ROPs for fire-and-forget sim and render submissions. We also cover some pitfalls and best practices as well as lesser known features.
In this video, we show how to use our Houdini Preflight interface and find all the cool, lesser known features
New Feature: Establish a Job Submission Budget
Now you can establish a budget for any submission and automatically trigger one of three actions if the establish job budget is exceeded. Use this option to control your credit spending by submission. For more information related to this new feature, see HERE.
Hover over the image that follows to see how it works.
1. Render Submit Quickstart
- shows how to submit a render
3. Render Submit ROP
- describes how to manage our render submit ROP
2. Simulation Submit Quickstart
- demonstrates how to submit a Houdini simulation
4. Cloud Cache
- avoid sim data uploads with our cloud cache SOP