R23

Cloud Render with Cinema 4D R23

gridmarkets logo white.png

Features

Submit from the C4D UI

See the "getting started" video HERE

Supporting Redshift, VRay
Arnold

Supporting  C4D's  Standard & Physical renderers as well as VRay, Arnold & Redshift3D.

Supporting
R19, R20
R21,R23

See HERE for current versions supported.

Render with up to 60 machines

Select from 16 to 96 VCPU machines.

Render with up to 480 GPUs

Select from 1 P100 to 480 V100 Tesla GPUs.

Immediate Frame Downloads

Get your render results back immediately with Envoy, our tool that automatically downloads frames.

 
 

Artist Testimonials

 

 

 

Supported Renderers

 

Supporting Standard/Physical, Arnold, Redshift3D and VRay

Case Study: C4D / Nebula Studios / GridMarkets

 

 

How it Works

 

 

Visit our signup page, acquire an account and download Envoy.  The Envoy download (found on the signup page) includes our C4D submission plugin.  Once our C4D plugin is extracted/installed, you will be able to submit to GridMarkets from within C4D using the interface that resembles what follows. 

 

Hover on the the dots  for details.

C4D how it works.png

Submit: Opens the preflight window.

Scene File: The name of the scene file you currently have open.

Project Name: This is the name of the project you're looking to upload. By default it will use the name of your project. If you specify the name of a project that has already been uploaded to Envoy then your submission will use that existing remote project folder.

Comment / Submission Name: This appears in the render manager next to your job.

Render Instances: The number of machines you would like to use. Uses the value you have specified in your portal settings by default.

Comment / Submission Name: This appears in the render manager next to your job.

Version / Engine: The C4D version that you are submitting from; the renderer to be run.

Regular: Tick if you wish the regular files to be returned.

Output Prefix/Format: Output file prefix defaulted to scene setting.

Output Path: The path you would like Envoy to download your results locally.

Multipass: Tick if you wish the multipass files to be returned.

Multipass Output Prefix/Format: Output file prefix defaulted to scene setting

Multipass Output Path: The path you would like Envoy to download your results to locally.

Auto Download: Tell Envoy to automatically download your results when they are completed. You can always manually download the results from Envoy if you do not check this option.

Job is a simulation: Select for particle or mograph jobs to run on a single machine.

Logging Console: Expand by dragging upwards to see the progress of your submissions to Envoy.

Machine: The type of machine you would like to use, defaulted to what you have selected for “GPU Render” or “CPU Render” as appropriate in the Portal’s profile page.

Frame Range: The set(s) of frames you wish to render.  Select “Frame Range Adv.” to select different frame ranges.

Credits Budget: Specify the maximum number of credits you wish to assign to a submission.  If that  number is reached, "budget action" will be triggered.

Take: Name of the take from your scene.

Resolution: Height and width in pixels of the output image (defaulted to scene setting).

Close Dialog: Closes this dialog window.

Credits Budget: Specify the maximum number of credits you wish to assign to a submission.  If that  number is reached, "budget action" will be triggered.

 

 

New Feature: Establish a Job Submission Budget

Now you can establish a budget for any submission and automatically trigger one of three actions if the establish job budget is exceeded.  Use this option to control your credit spending by submission.   See the yellow indicators in the image above and HERE for more information.

 

 

Helpful Links

Tutorial: Job Management with the GridMarkets Render Manager
- overviews the job management functions found in the GridMarkets render manager

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