Eldad Sery: Technical Artist Driving Procedural Game Development with Houdini & Unreal
- GridMarkets.com

- Feb 24, 2025
- 1 min read
Eldad Sery is a Technical Artist and Art Director based in Israel, with a career that bridges real-time technology, procedural game development workflows, and education. As Head of Game Development and the 3D Department at Argus Studio LTD, Eldad leads both creative production and training initiatives, shaping the next generation of game and 3D artists.
With a background spanning Houdini, Maya, ZBrush, Unreal Engine, and interactive technologies, Eldad’s work blends artistic vision with technical precision. His journey began with hands-on experimentation, transforming real-world objects into digital models, and evolved into building complex tools, modular systems, and interactive experiences across games, animation, and emerging media.

Beyond production, Eldad is a passionate educator and certified instructor, dedicated to sharing knowledge and mentoring artists as they enter the industry. Supported by cloud-based workflows and tools like GridMarkets, he continues to explore procedural design, real-time experiences, and interactive art—pushing creative and technical boundaries in both teaching and professional work.
Read Eldad's full story and explore his work: Interview









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