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Hourly Plan

  • Pay-as-you-go billing

  • Billing by the machine-second


Hourly Plan Calculator

Use the calculator that follows to estimate the total cost of your submission.  If you prefer to see our pricing in a table format, see HERE.

 

NOTE: These estimates are only for the highlighted machine type you have selected and the others are only guesstimates based on historical jobs.  Job times can very considerably between machine types based on many factors in the scene, level of I/O, etc.  To be sure, please rerun your tests on alternative machine types and reenter the timing.

  • "Service Level" = specifies  the maximum number of concurrent machines

  • "Est. Time (hh:mm:ss)" = estimated time in hours:minutes:seconds to complete the job

  • "Est. Cost (USD)" = estimated job cost

hourly calculato
how to use



How to Find Your Average Render Time per Frame

  1. Enter your preferences for "Service", "Renderer" and "Machine".

  2. Submit 5 to 10 representative frames.

  3. Enter the average render time (see "Average Task Time"  in the screenshot example below) into "Ave. Render Time per frame (mins)".

  4. Enter the total number of frames in the "Frames" box.

  5. Hit "Calculate" to get your estimate.

image (9).png

NOTE: The calculator results are not precise - and should serve only as a guide.


Hourly Plan Pricing

This table describes the Hourly Plan machine-hour pricing for varying rendering services ("Service"), machine configurations ("CB | OB rating" where "CB references the Cinebench benchmark and OB references the Octane Benchmark) and, machine counts. 

 

For machine counts, our discounted Economy Service provides 1 to 5 machines and our Standard Service offers 6 to 20 machines.  If your project requires more machines, contact us at Support@GridMarkets.com.

The Hourly Plan includes 1 TB of storage.  If you need more,  contact us at Support@GridMarkets.com.

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Service
Machine
CB | OB rating*
Type
RAM (gb)
Economy Pricing: (1-5 machines)
Standard Pricing: (6-20 machines)
Houdini
GM1600
CB = 5,000
CPU
32
$0.24
$0.30
Houdini
GM4800
CB = 14,000
CPU
96
$0.72
$0.90
Houdini (simulations)
GM6400
CB = 18,500
CPU
384
$2.00
Houdini
OB220
OB = 220
gpu
72
$1.38
$1.72
Service
Machine
CB | OB*
Type
RAM (gb)
Economy Pricing
Standard Pricing
Maya
GM1600
CB = 5,000
CPU
32
$0.24
$0.30
Maya
GM4800
CB = 14,000
CPU
96
$0.72
$0.90
Maya
OB220
OB = 220
gpu
72
$1.24
$1.55
Maya
OB600
OB = 600
gpu
55
$1.36
$1.70
Maya
OB1200
OB = 1200
gpu
110
$2.56
$3.20
Maya
OB2400
OB = 2400
gpu
220
$5.04
$6.30
Service
Machine
CB | OB*
Type
RAM (gb)
Economy Pricing
Standard Pricing
C4D
GM1600
CB = 5,000
CPU
32
$0.24
$0.30
C4D
GM4800
CB = 14,000
CPU
96
$0.72
$0.90
C4D
OB220
OB = 220
gpu
72
$1.24
$1.55
C4D
OB600
OB = 600
gpu
55
$1.36
$1.70
C4D
OB1200
OB = 1200
gpu
110
$2.56
$3.20
C4D
OB2400
OB = 2400
gpu
220
$5.04
$6.30
Service
Machine
CB | OB*
Type
RAM (gb)
Economy Pricing
Standard Pricing
Blender
GM1600
CB = 5,000
CPU
32
$0.19
$0.24
Blender
GM4800
CB = 14,000
CPU
96
$0.58
$0.72
Blender
OB220
OB = 220
gpu
72
$1.10
$1.38
Blender
OB600
OB = 600
gpu
55
$1.20
$1.50
Blender
OB1200
OB = 1200
gpu
110
$2.40
$3.00
Blender
OB2400
OB = 2400
gpu
220
$4.80
$6.00
Service
Machine
CB | OB*
Type
RAM (gb)
Economy Pricing
Standard Pricing
3ds
GM1600
CB = 5,000
CPU
32
$0.24
$0.30
3ds
GM4800
CB = 14,000
CPU
96
$0.72
$0.90
3ds
OB220
OB = 220
gpu
72
$1.24
$1.55
Service
Machine
CB | OB*
Type
RAM (gb)
Economy Pricing
Standard Pricing
V-Ray Standalone
GM1600
CB = 5,000
CPU
32
$0.24
$0.30
V-Ray Standalone
GM4800
CB = 14,000
CPU
96
$0.72
$0.90
V-Ray Standalone
OB220
OB = 220
gpu
72
$1.24
$1.55

 

* Costs are represented in $US/machine-hour.  We charge by the machine-second.  Costs are all inclusive (i.e. machine time; operating system and software licenses; data egress and 15 days of data storage are included).

"OB" refers to a machine's approximate Octane Benchmark performance used to deliver the service.

"CB" refers to a machines CINEBENCH performance.

Note: To help balance its machine inventory, GridMarkets may run your submission on the performance equivalent of your machine selection. Your project costs and performance will not be impacted in such cases.

table
economy-std-rush
Houdini-sim-machine
Houdini Sale
Maya Sale
C4D Sale
Blender Sale
3DS Sale
Unreal Sale
VRay Sale
Ob

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