Simple, transparent pricing. No surprises. No hidden fees.
All prices include data transfer, storage*and licenses
No hidden fees or charges at the end of the month
Per-Second Billing
Pay only for the machine time you use. Charged by the second, not the hour.
No Hidden Fees
Everything included: data transfer, storage, and licenses. Transparent pricing.
Credits Never Expire
Buy credits when convenient. Use them whenever you need. No rush, no waste.
Service Plans
Pick the plan that works for your needs. The pricing depends on the plan and type of machines running at the same time.
Economy
Up to 5
Concurrent Machines
Perfect for:
Price-sensitive or low-priority projects
Lowest per-machine cost
Default for new accounts
Ideal for testing & development
Standard
Up to 50
Concurrent Machines
Perfect for:
When price & time need to be balanced
Balanced pricing
Scale up to 50 machines
Production-ready performance
Rush
Up to 100
Concurrent Machines
Perfect for:
Time-sensitive projects
Maximum speed
Up to 100 machines
Priority queue access
Machine Pricing
Pay for real performance, not just specs
Prices are shown per machine-hour, but billing is by the second
The cost of each machine is based on its performance - CINEBENCH (CB) scores for CPUs and OctaneBench (OB) scores for GPUs.
Machines are charged per second, not per hour
Your job might run on a higher-performance machine to balance inventory
Arnold renders are currently only available on GM6400 CPUs and any GPU
Dynamic pricing
As this diagram shows, pricing is dynamic. You'll be limited to the maximum number of machines allowed by your selected Service Plan, but will only pay for the number and types of machines you're actually using at any given moment.
When you sign up, you'll receive 5 free credits and start on the Economy plan. To prevent accidentally using all your free credits on a large job that might not finish, you can only select a higher Service Plan after purchasing additional credits.
Update Your Service Plan Anytime
You can choose your preferred Service Plan directly in Envoy, giving you complete control over your rendering throughput.
Pro tip: If your credit balance reaches zero, any running jobs will be suspended, and will be stopped once past your overdraft limit. But don’t worry - you will receive a warning email before you run out of credits, and you can also sign up for real-time low credit warnings via WhatsApp.
Select the Service Plan, Renderer, and Machine used for the test
Enter the Average Task Time from Envoy as "Ave. Render Time per frame (mins)"
Enter the total number of frames you need to render
Review your estimated time and cost based on your selected Service Level
What you’ll see:
Est. Time (hh:mm:ss) = estimated time in hours : minutes : seconds to complete the job
Est. Cost (USD) = estimated job cost.
Note: These estimates are based on the machine type you selected. Times for other machines are rough estimates from historical data. Job durations can vary depending on scene complexity, I/O, and other factors. For the most accurate results, try rerunning your tests on different machine types and update the timings.
Cloud rendering is straightforward and easy to understand
Transparent
Know exactly what you're paying for with clear pricing
Flexible
Scale your rendering with confidence and full control
Whether you're an independent artist, a studio, or a student, GridMarkets makes it easy to estimate costs, manage jobs, and scale your rendering needs with confidence.
Ready to Start Rendering?
Get 5 free credits when you signup. No credit card required