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3D Cloud Rendering

 

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Submit Maya Renders and Simulations in GridMarkets 
 

Overview Tutorial Library


Submission Quickstart Tutorials
 

Our introductory Maya rendering and simulation tutorials will provide you with a basic overview of how to submit your projects in Gridmarkets render cloud. 

For more in-depth, project specific tutorials, create a GridMarkets account to access free trial credits, our user knowledge base, and 24/7 customer support.

Metallic Waves

 

In this video tutorial you will learn how to:

  1. Install the Maya plugin

  2. Submit a job from Maya with the plugin

  3. Monitor jobs with the progress and view application logs

  4. Download results

  5. Change the concurrent machine number in your Service Plan

  6. Share files with collaborators and clients

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Hover your mouse over the image below to discover tips how to submit your Maya project to GridMarkets render cloud.

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Project Name: This is the name of the project you're looking to upload. By default it will use the name of your project. If you specify the name of a project that has already been uploaded to Envoy then your submission will use that existing remote project folder.

Comment / Submission Name: This appears in the render manager next to your job.

Override Toggles: Set to override a particular job attribute which would otherwise infer its value from your scene file.

Comment / Submission Name: This appears in the render manager next to your job.

Product Version: The version that you want to use to process your job. By default it will select the closest version of that we support to the version you are using.

Scene File: The name of the scene file you currently have open.

Override Toggles: Set to override a particular job attribute which would otherwise infer its value from your scene file.

Camera Name: The name of the camera you want to use for your render.

Output Width: The width in pixels of your render.

Output Height: The height in pixels of your render.

Frame Ranges: The frame range you wish to render.

Renderer: The renderer you want to render with.

Plug-in help menu: Contains various extra options.

Credits counter: Updates automatically.

User information menu.

Output Prefix: The value to append to the beginning of the output frame file names.

Output Format: The image format you would like to render to.

Output Path: The path you would like Envoy to download your results to locally.

Auto Download: Tell Envoy to automatically download your results when they are completed. You can still manually download the results from Envoy if you do not check this option.

Submit: Opens the preflight window.

Render Instances: The number of machines you would like to use. Uses the value you have specified in your portal settings by default.

Reload Scene Settings: Updates any values in the plug-in which are inferred from your scene file. Note if you don't reload before submitting it makes no difference, this button is just to update the UI.

Machine Type: The type of machine you would like to use.

Credits Budget: Specify the maximum number of credits you wish to assign to a submission.  If that  number is reached, "budget action" will be triggered.

Logging Console: Expand by dragging upwards.